Gemma
On-device AI models
We work with model families such as Gemma and Qwen for local inference. Model selection starts with the task and the hardware: output quality, response time, memory, battery use, model size, and installation requirements all affect the choice.
We integrate the model into the application and test it on target devices. Supported inputs and capabilities depend on the model, runtime, and platform. Downloads and updates need their own storage and connectivity plan.
Native iOS and Android
We build native applications and SDK integrations for iPhone, iPad, and Android. Our work covers interfaces, audio, touch input, Bluetooth, permissions, and background execution, including device and operating-system differences.
Native components also support our cross-platform apps where direct access to an operating-system feature or hardware is needed. Gesturedeck SDK and Volumedeck SDK provide examples of our touch and audio integrations.
Flutter and Dart
Flutter and Dart let us share application logic and interfaces across mobile, desktop, and web. We build apps, reusable packages, and native integrations for platform features and hardware.
We choose what to share around the product’s requirements and maintenance needs. Platform conventions, permissions, and API support still shape each implementation. Explore our Flutter and Dart libraries.
Bluetooth and local networking
Our connectivity toolkit includes Bluetooth Low Energy, Bluetooth Classic, and local Wi-Fi/LAN communication. We work on discovery, connections, data exchange, permissions, and reconnection across supported platforms.
Universal BLE provides central and peripheral APIs, with peripheral mode on Android, iOS, macOS, and Windows. Nearby combines local networking and BLE. Bluetooth Classic capabilities vary by platform; iOS accessory integration uses the External Accessory framework. Each library documents its supported operations and setup requirements.
Explore the libraries and their documentation, or see our connected-device specialty and app examples.
Automotive platforms
We develop infotainment integrations for Android Automotive OS, work in AOSP and AGL environments, and support eligible CarPlay applications. Platform requirements, permissions, application lifecycle, audio behavior, and OEM hardware determine the implementation.
See Gesturedeck for AAOS for the vehicle demo and integration details, or explore commercial SDKs and OEM support.